February 02, 2015

#30daydeveloper - Day 29 - About Multi-Touch

Hello! If this is your first time reading about my thirty day developer challenge, click here to go to the first post!
Today I decided to finish up how the game plays on mobile browsers. Perhaps tomorrow as my last day I can learn PhoneGap and create a standalone application.
About 4orner, which you should know all about if you've been reading my blog posts, right?

  • Changed the hole sizes to 35% of either the window width or height (whichever is smaller)
  • Removed remaining legacy code from old features (flick to move)
  • Streamlined code to run faster a bit
  • Added about page describing the project
    • Removed settings page--wasn't sure what I would put under settings anyway
  • Added support for multi-touch on mobile devices--two finger tap stops time

On a side note, just one more day left! I can do this!

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