February 04, 2015

#30daydeveloper - Day 30 - Done

Hello! If this is your first time reading about my thirty day developer challenge, click here to go to the first post!
I am done!
The final product in it's finished glory
  • Implemented PhoneGap, 4orner is now available as a standalone Android app
    • No iPhone version because I didn't have enough time or an iPhone to test with
  • Changed the font size to be dynamic based on window size
  • Changed player size to be dynamic based on window size
    • Still takes ten hits to die / lose
    • i.e. it's marginally harder to grow bigger if the screen is larger
  • Changed ball sizes to be dynamic based on window size
    • Fixed ball body size bug not being accurate leading to incorrect collisions

On a side note, look out for a complete review of my thirty day challenge tomorrow!

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